Version 3 (in progress)

The third iteration of Drift Interruptions reexamines the shape of narrative. It envisions the narrative not as a linear path constantly departing from its former self, but instead as an undulating architectural form that folds onto itself.  This visualization borrows the western notions of story as both a constructed form and a kind of textile that unfolds. Here story is structural, intentioned, but also as colloquial as spinning a yarn.

In Progress... Drafs Concepts References
Drift Interruptions Version 3 in Progress Drift Interruptions Version 3 Drafts digital concepts Reference Images

The Visualization

Drift interruptions, Version 3, represent iteration on the theme of visualizing choice in narrative.  Where Version 2 emphasized the path not taken, Version 3 moves toward emphasizing the chosen path’s shape and character.

In real time, the current narrative is drawn as an architectural ribbon.  The ribbon winds toward its center, changing size based on the density of language in the spoken narrative.  When the story being told changes, the color of these structures changes.

Three dimensional visualization was chosen because it affords for a few fundamental advantages when compared to two dimensions:

Version 3 departs from the narrative and choice as a river or road. Instead it emphasizes the structure of narrative, assuming a more literal representation of an individual narrative and obscuring the narrative's relationship to the choices an author made. Here I try to re-present the story in the terms it is traditionally consumed. But instead of the linear stages of 3 act structure, or the complete circle of a Hero's Journey, it is structure neither linear nor completely circular.

The Installation:
Version 3 revises the design as a large screen projects for public space, instead of a small private installation for museum audiences.  This large screen projection will incorporate text into the projection to accommodate the acoustically more complex environment.  

Version 3 continues to us ant interface which is motion driven. Narrative changes are created by detected movement.

The Narratives:
Where Version 2 relied on very short narratives of choice (1.5 minutes on average), Version 3 incorporates complete narratives of a wider variety. Version three short stories are read by a variety of people whose commonality is their choice to broadcast their reading. Where Version 2 relied on a single, intimate voice, the third iteration relies on recorded audio intended for wide public display.

Reference and Related Reading:

Technical:

A few places from which I derived motivation and ideas:

Related:

 *Here emphasizing re-presentation or the projection of a sense of three-dimensions.