Biography-Artist Statement[contact][Publications and Exhibits]

 

About Me
Picture of Lindsay Grace

I most enjoy working on new challenges. I’m very comfortable balancing multiple projects and seek the challenge of developing new solutions. I focus my efforts on intelligence and elegance.

I have been programming computers for more than 10 years (off and on). Consequently, I have a wealth of personal expertise in software development.

I first started developing websites in 1996. Before that, I had been programming in Basic and using fledgling business applications like Lotus 1,2,3. The first computer on which I programmed was called a Laser 128. It was an Apple II clone. My first experiences with the Internet were through telnet on a 2400-baud modem.

I have been taking photographs, writing plays and scripts, and experimenting with computer graphics for more than 10 years. In 2007 I decided to move these activities back into the public space after focusing the bulk of my creative energy on teaching and software development. I am currently exhibiting my work, publishing my writing and working locally on small curatorial projects.

Highlights

Make me an Offer Exhibit

Recent Exhibitions [visual art]

  • 2008 Meaningful Play Serious Games Conference, Game Exhibitor: Polyglot Cubed
  • 2008 7th Annual Pilsen Together Art Festival, National Museum Of Mexican Fine Arts [photography], Chicago, Illinois
  • 2008 Co-Curator of Make Me an Offer, Gallery 350, Illinois Institute of Art, Chicago, IL
  • 2008 Gogh Bot, Make Me an Offer, Gallery 350, Illinois Institute of Art, Chicago, IL
  • 2008 Faculty Exhibit, Gallery 350, Illinois Institute of Art-Chicago [interactive art], Chicago, Illinois
  • 2008 Faculty Exhibit, Art Institute of Ohio-Cincinnati [interactive art], Cincinnati, Ohio
  • 2007 Faculty Exhibit, Gallery 350, Illinois Institute of Art-Chicago [photography], Chicago, Illinois
writing

Recent Publications [writing]

Book Chapters:

Journals:

Proceedings:

Online Edited Articles:

 

Presenting in Athens, Greece

Recent Presentations and Panels:[presentations]

Conference presentation

Committees

Program Committees and Review

Institutional Service committees

  • AIMS Games and Learning Center, Miami University, co-director
  • Armstrong Institute for Interactive Media Studies Curriculum Committee, Miami University
  • 2009-2010: Saving Species, Wild Research Technical Group, Miami University- Project Dragonfly

Other

  • Westwood College, Chicago, Curriculum Advisory Committee-Graphic/Web Design (2004-2005)
Conference presentation

Awards and Grants

Grants Reciept:

Co-author or listed consultant:

  • National Endowment for the Arts, Digital Interactive Art Commentaries,  role: consultant (2010-2011), $20,000
  • Miami University Tech Fee (Media Server and SoftLED Curtain): Team Member (with Gion Defrancesco, Russ Blain, Susan Ewing) ~$40,000
  • 2010: National Science Foundation Grant-Saving Species, role: consultant (2010-2011),  $2,879,306.00 (.51 person-months committed).

Awards:

Cameras on Michigan Ave

General Press:

On campus press:

 

Affiliations

 

Alumnus:

 

 

 

On the web:

 

More information may be found in any one of the following :

  • Aii: http://Aii.LGrace.com/
    Information for Illinois Institute of Art students, including syllabi, course documents, and related resources.
  • Art: http://Art.LGrace.com
    Descriptions of current digital art works, galleries and presentations.
  • Blog: http://Blog.Mindtoggle.com
    My blog on digital media, interactive art and game related conferences, contests, and related information.
  • Camera: http://Camera.LGrace.com
    A website introducing common terminology and concepts for describing camera movement. This micro site was created to provide my writing students an easy reference for scripting animated cut scenes in games. Last edited in 2006.
  • Cape Verde Narrative: http://CapeVerde.LGrace.com
    The first few chapters of a narrative I am writing about my travels in west Africa.
  • Chicago Homicide Tool: http://Chicago.LGrace.com/
    The micro site for my scientific visualization program to analyze geographic and chronological patterns in homicides.
  • Conversations: http://Conversations.LGrace.com
    The micro site for a digital work named conversations.
  • Critical Gameplay: http://www.CriticalGameplay.com
    Micro site for Critical Gameplay video game suite and exhbition
  • Interactive Travel Map: http://ITM.LGrace.com
    Micro site for the Interactive Travel Map, a hastily "slapped together" program to create 3D interactive chronological histories of travel. The program allows the user to map any series of images to any 3D model, then create a timed animation rotating the model and moving through the image sequence.
  • L-Grapher: http://LGrapher.LGrace.com
    A program to create 3D height-maps and height-map based animations. Best used with images from the Chicago Homicide Tool
  • LightDemo: http://LightDemo.LGrace.com
    Micro site for the OpenGL Light demonstration I wrote in 2005.
  • Medical Image Viewer: Medical Image Viewer
    Micro site for the Medical Image (e.g. dicom, CT scans, etc) viewer I wrote. It uses several common algorithms for generating 3D images from common data files.
  • Miami University: http://Miami.LGrace.com/
    Information for Miami University students, including syllabi, course documents, and related resources.
  • Music Box: http://MusicBox.Mindtoggle..com
  • Photography: http://Photography.LGrace.com/
    Micro site showcasing some of the geographic range of my photography.
  • Polyglot Language Game: http://Polyglot.LGrace.com/
    Micro site for the Polyglot language learning tool I created in 2008. More information is also available at http://www.Polyglot3.com and http://www.PolyglotGame.com
  • Presentations: http://Presentations.LGrace.com/
    Collection of documents from various presentations I have made in recent years.
  • Students: http://Students.LGrace.com/
    A collection of links to work my students have completed. It was maintained for 2 years, while I was teaching web design. The work of my Game Art students requires more bandwidth than this collection would rightly support. Legal issues also prevent me from hosting student work on my own servers. Please visit AI for samples of current student game work. Student game programming examples can be viewed at http://lg3311.aisites.com/games.htm
  • Zombie Master: http://Zombies.LGrace.com
    A micro site for a game prototype I released in 2005/2006. The game is very simple, and really doesn't aspire to anything more than a tech test. I wrote the program to gauge how much my students could accomplish in a quarter. I wrote the game in just under 3 weeks, but it did get reasonable download traffic.